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Post by vahan on May 6, 2021 18:58:22 GMT -5
I know of two examples of this:
$ale of the Century's Winner's Big Money Game from December 1987 to the end of the run, which started at $5,000 for each new player.
Classic Concentration's second two strikes format from June 1990 to the end of the run, in which each player was given 35 seconds to start with.
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Post by pyramidfan on May 6, 2021 19:03:28 GMT -5
Would the revamped Ray Combs "Family Feud," with the Bullseye format, also fall into this category?
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Post by vahan on May 6, 2021 19:26:12 GMT -5
Yes. Can't believe I forgot about that one.
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Post by ivoryface86 on May 6, 2021 20:49:49 GMT -5
I have one, Hot Potato and the late 70s revival of Jeopardy!
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Post by aaaa on May 7, 2021 5:21:27 GMT -5
The second half of the run of 1987 Blockbusters had players starting their bonus round at $5K but would play for $10K in their next bonus round if they lost their first one, $15K if they lost their second, etc.
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Post by aaaa on May 7, 2021 5:22:57 GMT -5
Would the revamped Ray Combs "Family Feud," with the Bullseye format, also fall into this category? Yes, and also the 2009-2010 Bullseye round on John O'Hurley Feud. Mike Richards GSN Pyramid had the Winner's Circle amount played for based on how many 7/7's they got in the maingame($10K for none, $15K for one, $20K for two, and $25K for three)
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Post by vahan on May 7, 2021 11:01:19 GMT -5
Thought of another one: Under the $20,000 format of Pyramid, a new contestant tries for $15,000 if he or she fails on the first try, and every try after that is for $20,000.
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Post by aaaa on May 7, 2021 13:38:14 GMT -5
Teams on GO played for $10K if the game was won in four rounds, and for $20K(two tries each for $10K) if the game was won in the first three rounds.
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Post by johnnyo on May 8, 2021 16:56:10 GMT -5
I know of two examples of this: $ale of the Century's Winner's Big Money Game from December 1987 to the end of the run, which started at $5,000 for each new player. I would even say that most of the $ale of the Century formats fit here.
In the shopping era, champions accumulated cash each time they won, and needed to accrue certain amounts to win specific prizes. New champions reset the cash accrual to the amount won on their first show, which meant that certain of the more expensive prizes could only be won by a returning champion.
In the Winner's board era, the prizes on the board always reset for each new champion. Every bonus prize was available on the board for each new champion, while returning champions saw prizes they had already won removed from the board.
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